Lets AI assistants control Unreal Engine through natural language: actors, Blueprints and editor actions.
接入配置
选择客户端,复制配置,再按项目文档补齐环境变量。
claude mcp add unreal -- uv --directory '<path/to/the/folder/PYTHON>' run unreal_mcp_server.py~/.codex/config.toml
[mcp_servers.unreal]
command = "uv"
args = ["--directory", "<path/to/the/folder/PYTHON>", "run", "unreal_mcp_server.py"]
# codex mcp add unreal -- uv --directory '<path/to/the/folder/PYTHON>' run unreal_mcp_server.py~/.cursor/mcp.json
{
"mcpServers": {
"unreal": {
"command": "uv",
"args": [
"--directory",
"<path/to/the/folder/PYTHON>",
"run",
"unreal_mcp_server.py"
]
}
}
}.vscode/mcp.json
{
"servers": {
"unreal": {
"type": "stdio",
"command": "uv",
"args": [
"--directory",
"<path/to/the/folder/PYTHON>",
"run",
"unreal_mcp_server.py"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"unreal": {
"command": "uv",
"args": [
"--directory",
"<path/to/the/folder/PYTHON>",
"run",
"unreal_mcp_server.py"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"unreal": {
"command": "uv",
"args": [
"--directory",
"<path/to/the/folder/PYTHON>",
"run",
"unreal_mcp_server.py"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"unreal": {
"command": "uv",
"args": [
"--directory",
"<path/to/the/folder/PYTHON>",
"run",
"unreal_mcp_server.py"
]
}
}
}