MCP server for Godot game engine integration — control the Godot editor with AI
接入配置
选择客户端,复制配置,再按项目文档补齐环境变量。
claude mcp add godot-bridge -- npx -y godot-mcp-bridge~/.codex/config.toml
[mcp_servers.godot-bridge]
command = "npx"
args = ["-y", "godot-mcp-bridge"]
# codex mcp add godot-bridge -- npx -y godot-mcp-bridge~/.cursor/mcp.json
{
"mcpServers": {
"godot-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}.vscode/mcp.json
{
"servers": {
"godot-bridge": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"godot-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"godot-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"godot-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}