Flit is a tiny little physics engine for 3js. It doesn't do much yet! but I believe!
接入配置
选择客户端,复制配置,再按项目文档补齐环境变量。
claude mcp add flit-physics -- npx -y flit-physics~/.codex/config.toml
[mcp_servers.flit-physics]
command = "npx"
args = ["-y", "flit-physics"]
# codex mcp add flit-physics -- npx -y flit-physics~/.cursor/mcp.json
{
"mcpServers": {
"flit-physics": {
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}.vscode/mcp.json
{
"servers": {
"flit-physics": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"flit-physics": {
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"flit-physics": {
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"flit-physics": {
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}