UE4.27-first MCP server for controlling Unreal Editor sessions over Python Remote Execution.
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add unreal-ue4 -- npx -y unreal-mcp-ue4~/.codex/config.toml
[mcp_servers.unreal-ue4]
command = "npx"
args = ["-y", "unreal-mcp-ue4"]
# codex mcp add unreal-ue4 -- npx -y unreal-mcp-ue4~/.cursor/mcp.json
{
"mcpServers": {
"unreal-ue4": {
"command": "npx",
"args": [
"-y",
"unreal-mcp-ue4"
]
}
}
}.vscode/mcp.json
{
"servers": {
"unreal-ue4": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"unreal-mcp-ue4"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"unreal-ue4": {
"command": "npx",
"args": [
"-y",
"unreal-mcp-ue4"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"unreal-ue4": {
"command": "npx",
"args": [
"-y",
"unreal-mcp-ue4"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"unreal-ue4": {
"command": "npx",
"args": [
"-y",
"unreal-mcp-ue4"
]
}
}
}