MCP server for Unreal Engine 5
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add unreal-engine -- node path/to/unreal-analyzer/build/index.js~/.codex/config.toml
[mcp_servers.unreal-engine]
command = "node"
args = ["path/to/unreal-analyzer/build/index.js"]
# codex mcp add unreal-engine -- node path/to/unreal-analyzer/build/index.js~/.cursor/mcp.json
{
"mcpServers": {
"unreal-engine": {
"command": "node",
"args": [
"path/to/unreal-analyzer/build/index.js"
]
}
}
}.vscode/mcp.json
{
"servers": {
"unreal-engine": {
"type": "stdio",
"command": "node",
"args": [
"path/to/unreal-analyzer/build/index.js"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"unreal-engine": {
"command": "node",
"args": [
"path/to/unreal-analyzer/build/index.js"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"unreal-engine": {
"command": "node",
"args": [
"path/to/unreal-analyzer/build/index.js"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"unreal-engine": {
"command": "node",
"args": [
"path/to/unreal-analyzer/build/index.js"
]
}
}
}