MCP Server for Unity, tuned for creating VRChat worlds
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add unitymcp-vrc -- node C:gitUnityMCPunity-mcp-serverbuildindex.js~/.codex/config.toml
[mcp_servers.unitymcp-vrc]
command = "node"
args = ["C:gitUnityMCPunity-mcp-serverbuildindex.js"]
# codex mcp add unitymcp-vrc -- node C:gitUnityMCPunity-mcp-serverbuildindex.js~/.cursor/mcp.json
{
"mcpServers": {
"unitymcp-vrc": {
"command": "node",
"args": [
"C:gitUnityMCPunity-mcp-serverbuildindex.js"
]
}
}
}.vscode/mcp.json
{
"servers": {
"unitymcp-vrc": {
"type": "stdio",
"command": "node",
"args": [
"C:gitUnityMCPunity-mcp-serverbuildindex.js"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"unitymcp-vrc": {
"command": "node",
"args": [
"C:gitUnityMCPunity-mcp-serverbuildindex.js"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"unitymcp-vrc": {
"command": "node",
"args": [
"C:gitUnityMCPunity-mcp-serverbuildindex.js"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"unitymcp-vrc": {
"command": "node",
"args": [
"C:gitUnityMCPunity-mcp-serverbuildindex.js"
]
}
}
}