The Unity Editor serves MCP over HTTP so agents can edit scenes, manage assets, compile and test.
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add unity-isuzu-shiranui -- dnx IsuzuUnityCli --yes~/.codex/config.toml
[mcp_servers.unity-isuzu-shiranui]
command = "dnx"
args = ["IsuzuUnityCli", "--yes"]
# codex mcp add unity-isuzu-shiranui -- dnx IsuzuUnityCli --yes~/.cursor/mcp.json
{
"mcpServers": {
"unity-isuzu-shiranui": {
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
]
}
}
}.vscode/mcp.json
{
"servers": {
"unity-isuzu-shiranui": {
"type": "stdio",
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"unity-isuzu-shiranui": {
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"unity-isuzu-shiranui": {
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"unity-isuzu-shiranui": {
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
]
}
}
}