Draw pixel-art tiles and tilesets for 2D games, with PNG+metadata export for Unity.
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add ssyubix-pixelart -- uvx ssyubix-pixelart-mcp~/.codex/config.toml
[mcp_servers.ssyubix-pixelart]
command = "uvx"
args = ["ssyubix-pixelart-mcp"]
# codex mcp add ssyubix-pixelart -- uvx ssyubix-pixelart-mcp~/.cursor/mcp.json
{
"mcpServers": {
"ssyubix-pixelart": {
"command": "uvx",
"args": [
"ssyubix-pixelart-mcp"
]
}
}
}.vscode/mcp.json
{
"servers": {
"ssyubix-pixelart": {
"type": "stdio",
"command": "uvx",
"args": [
"ssyubix-pixelart-mcp"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"ssyubix-pixelart": {
"command": "uvx",
"args": [
"ssyubix-pixelart-mcp"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"ssyubix-pixelart": {
"command": "uvx",
"args": [
"ssyubix-pixelart-mcp"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"ssyubix-pixelart": {
"command": "uvx",
"args": [
"ssyubix-pixelart-mcp"
]
}
}
}