Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recording & frame-verify, cross-version CI.
Setup
Choose your client, copy the config, then fill in any required environment variables.
claude mcp add godot-enhanced -- npx -y godot-mcp-enhanced~/.codex/config.toml
[mcp_servers.godot-enhanced]
command = "npx"
args = ["-y", "godot-mcp-enhanced"]
# codex mcp add godot-enhanced -- npx -y godot-mcp-enhanced~/.cursor/mcp.json
{
"mcpServers": {
"godot-enhanced": {
"command": "npx",
"args": [
"-y",
"godot-mcp-enhanced"
]
}
}
}.vscode/mcp.json
{
"servers": {
"godot-enhanced": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"godot-mcp-enhanced"
]
}
}
}~/.gemini/settings.json
{
"mcpServers": {
"godot-enhanced": {
"command": "npx",
"args": [
"-y",
"godot-mcp-enhanced"
]
}
}
}claude_desktop_config.json
{
"mcpServers": {
"godot-enhanced": {
"command": "npx",
"args": [
"-y",
"godot-mcp-enhanced"
]
}
}
}.trae/mcp.json
{
"mcpServers": {
"godot-enhanced": {
"command": "npx",
"args": [
"-y",
"godot-mcp-enhanced"
]
}
}
}